The Hunt is a board game for two to three players which focuses on cooperation rather than competition. The goal is for all players reach the winning condition, which is specified in the rules. In the event that one player does not meet the winning condition all players will therefore lose.
The target audience of The Hunt is children of ages eight and older. The reasoning behind this is that children in this age group are starting to understand abstract subjects that this game touches upon; for example, migration, cooperation and death are themes that will come up during the game. My goal for designing this game is to teach and let children experience how it is to cooperate with each other. This profile suits The Hunt well, as the players are given the choice to share their pawns and discuss the meta throughout certain points in the game, and the players are dependent on each other to realise the winning condition. |
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